Tapworthy:设计伟大的iPhone应用(英文影印版)
作者: (美)克拉克 著
出版时间:2010年版
内容简介
你已经有了一个关于iphone应用的创意——和其他地球人一样。采用优雅的设计,融入有效的易用性以及适度的个性化,可以让你的应用与众不同。这本鲜活易读的指南,通过介绍实用原则和丰富的可视化样例,向你展示如何为iphone和ipod touch设计非凡的用户体验。无论你是设计师、程序员、管理者,还是营销人员,Tapworthy都将教会你“思考iphone”,并帮助你在整个设计过程中间对问题做对事。你将探索如何综合考虑设计、心理、文化、人体工程学和易用性来创造一个值得点击(tapworthy)的应用。与此同时,你还将获得来自Facebook、USA Today、Twitterrific等许多应用设计大师的幕后洞见。•从初始概念到最终成品过程中不断发展你的创意•构建一种毫不费力的用户体验以换取点击•探索触摸设计的奥秘•了解人们如何以及为什么要使用iphone应用•学习以apple的方式使用iphone控件•创建自己的视觉效果个性包
目录
ABOUTTHE AUTHOR
ACKNOWLEDGMENTS
INTRODUCTION
Designing apps for delight and usability
But First Breathe
No Geek Credentials Required
Advice from the Real World
1. TOUCH AND GO
How we use iPhone apps
On the Go: One Hand, One Eye, One Big Blur
Get It Done Quick
One Tool in a Crowded Toolbox
Bored, Fickle, and Disloyal
Double-Tap, Pinch, Twist, What?
Clumsy Fingers
So, What, Do I Design for Dummies?
2. IS ITTAPWORTHY?
Crafting your app's mission
There's Not an App for That
What's Your Story?
What Makes Your App Mobile?
First Person: Josh Williams and Gowalla
Mobile Mindsets
“I'm Microtasking”
“I'm Local”
“I'm Bored”
What Makes You So Special Anyway?
Wait, Wait, Come Back!
Throw Out the Babies, Too
Can't I Get That on the Web?
3. TINY TOUCHSCREEN
Designing for size and touch
A Physical Feel
Rule of Thumb
The Magic Number Is 44
Don't Crowd Me
First Person: James Thomson and PCalc
Pointed Design
Take It From the Top
Design to a 44-Pixel Rhythm
Be a Scroll Skeptic
Edit, Edit, Edit
Secret Panels and Hidden Doors
First Person: Rusty Mitchell and USA Today
4. GET ORGANIZED
Structuring your app the Apple way
WWJD: What Would Jobs Do?
Getting Around: Apple's Navigation Models
Flat Pages: A Deck of Cards (or Just One)
Tab Bar: What's on the Menu?
Tree Structure: Let 1,000 Screens Bloom
Combining Navigation Models
……
5. THE STANDARD CONTROLS
6. STAND OUT
7. FIRST IMPRESSIONS
8. SWIPE! PINCH! FLICK!
9. KNOW THE LANDSCAPE
10. POLITE CONVERSATION
11. HOWDY,NEIGHBOR
INDEX